- Accelerated Reader
- Extra Curricular
- Sporting Clubs
- Foundation Stage (KS3)
- Pathways Booklet - Year 8
- Personalisation Stage (KS4)
- Raising Achievment - Year 11
- Applied Learning
- Business Studies
- Computer Science & ICT
- Health and Social Care
- Modern Foreign Languages
- Motor Vehicle
- Physical Education
- QV, Citizenship, Ethics and RS
- Resistant Materials
Information Communication Technology is now present in every aspect of our lives. Here at Chilton Trinity we believe that the ability to participate effectively in this digital global economy and online society is of the utmost importance. Employers in all sectors of industry and commerce are increasingly demanding skilled IT users at every level in the workplace. When you apply for your first job or college place, ICT will be a key qualification that will set you out as a desirable candidate.
Head of Computing/ICT and Business.
Teacher of Computing
Teacher of ICT and Business
In Years 7 & 8 our students are taught to:
- understand a range of ways to use technology safely, respectfully, responsibly and securely, including protecting their online identity and privacy; recognise inappropriate content, contact and conduct, and know how to report concerns
- undertake creative projects that involve selecting, using, and combining multiple applications, preferably across a range of devices, to achieve challenging goals, including collecting and analysing data and meeting the needs of known users
- create, reuse, revise and repurpose digital artefacts for a given audience, with attention to trustworthiness, design and usability
- design, use and evaluate computational abstractions that model the state and behaviour of real-world problems and physical systems
- understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem
- use 2 or more programming languages, at least one of which is textual, to solve a variety of computational problems; make appropriate use of data structures [for example, lists, tables or arrays]; design and develop modular programs that use procedures or functions
- understand simple Boolean logic [for example, AND, OR and NOT] and some of its uses in circuits and programming; understand how numbers can be represented in binary, and be able to carry out simple operations on binary numbers [for example, binary addition, and conversion between binary and decimal]
- understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems
- understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits
At Key Stage 4 (Year 9, 10 & 11), students all students are given the opportunity to study aspects of information technology and computer science at sufficient depth to allow them to progress to higher levels of study or to a professional career.
All students learn to:
- understand how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns
- develop their capability, creativity and knowledge in computer science, digital media and information technology
- develop and apply their analytic, problem-solving, design, and computational thinking skills
Top 5 useful websites:
Revision Notes www.revision-notes.co.uk
BBC Bitesize ICT www.bbc.co.uk/schools/gcsebitesize/ict/
Teach ICT www.teach-ict.com
Computer Lessons & Tutorials www.jegsworks.com/
Online homework’s and assessments http://yacapaca.com/
KS4 online learning.
Formal assessments at the beginning of year 7 and end of each year. Each project is marked, incorporating self, peer and teacher assessments.
Other skills developed
Team working, resilience, problem solving
Headphones for Media and Audio projects
Year 7 and 8 will receive project based homeworks in the specific time slots stated on the school website. Year 9 will be set homework and evaluation tasks when required.
Year 7 intervention club, Year 7 and 8 Python Club, Year 9 YOUSRC challenge club
How can you support your son/daughter’s progress?
Encouraging them to practice their skills at home, supporting them with their homework and encouraging them to use Sam Learning, for ICT and all their other subjects.
Core ICT Provision
ECDL The ECDL qualification offers you the opportunity to gain an industry standard qualification based on your skills in presentation, spreadsheet and word processing software and understand how to use them efficiently. The Level 2 ECDL course gives you a GCSE equivalent grade. There are four assessed modules – all of the assessment is online.
GCSE Computer Science 9-1
Examining Board: OCR
Specification code: J276
A Computer Science qualification will, above all else, be relevant to the modern and changing world of computer science. Computer Science is a practical subject where learners can apply the knowledge and skills learned in the classroom to real-world problems. It is an intensely creative subject that involves invention and excitement. A Computer Science qualification will value computational thinking, helping learners to develop the skills to solve problems and design systems that do so.
These skills will be the best preparation for learners who want to go on to study Computer Science at AS and A Level and beyond. The qualification will also provide a good grounding for other subject areas that require computational thinking and analytical skills.
The content for OCR GCSE (9-1) Computer Science has been improved and reformed to meet the demands of a modern and evolving computer science industry and educational sphere. The new specification is split into three components:
Component 01 – Computer Systems
The first component is an exam focused on computer systems covering the physical elements of computer science and the associated theory.
- Systems architecture
- Wired and wireless networks
- Network topologies, protocols and layers
- Network security
- System software
- Moral, social, legal, cultural and environmental concerns.
Component 02 – Computational Thinking
- Algorithms and Programming. This component is focused on the core theory of computer science and the application of computer science principles.
- Translators and facilities of languages
- High- and low-level programming
- Computational logic
- Data representation. Practical investigation.
Component 02 – Programming Project (non-exam assessment)
This component is the non-exam assessment where candidates will be challenged by a range of exciting and engaging tasks to apply the knowledge and skills they have learned.
- Programming techniques
- Effectiveness and efficiency
- Technical understanding
- Testing, evaluation and conclusions
Component 01 80 marks - 1 hour 30 minutes - 40% of the total GCSE
Component 02 80 marks - 1 hour 30 minutes - 40% of the total GCSE
Component 03 40 marks - Approx. 20 hours - 20% of the total GCSE
Homework and practise tests
Computer Science Tutor
OCR MOOC Massive Online Course
BBC Bitesize ICT
Computer Lessons & Tutorials